
Dynamic Discs Trespass
The Dynamic Discs Trespass is a very overstable distance driver (12/5/-0.5/3) - best for advanced players.
Flight path
Estimated from the flight numbers (overhead view). Switch throw and power to see how the line changes.
Strengths
- +High glide (5) - stays aloft and stretches every throw
- +High speed (12) - serious distance ceiling for power arms
Weaknesses
- −Needs real arm speed (12) to reach its rated flight
- −Strong fade (3) - hooks left hard at the end (RHBH)
- −Overstable - resists turning, can be too much for low power
Dynamic Discs Trespass data sheet
How we verify: flight numbers are cross-checked against the Dynamic Discs listing on Infinite Discs and match. Distances, stability category, and beginner score are computed by Pine Tree Disc Golf from the flight numbers.
Trespass plastics
35 plastics available. The dot shows how each run tends to fly vs the base numbers.

BioFuzion
true to the numbers

BioFuzion X-Out
true to the numbers

Classic
true to the numbers

Fuzion
true to the numbers

Fuzion Burst
true to the numbers

Fuzion Burst X-Out
true to the numbers

Fuzion DyeMax
true to the numbers

Fuzion Orbit
true to the numbers

Fuzion Orbit X-Out
true to the numbers

Fuzion X
true to the numbers

Fuzion X Burst
true to the numbers

Fuzion X-Out
true to the numbers
Trespass FAQ
Is the Trespass overstable or understable?
The Dynamic Discs Trespass is rated overstable (stability +2.5), with flight numbers 12/5/-0.5/3 - turn -0.5, fade 3.
Is the Trespass good for beginners?
Best for advanced players. With a speed of 12 and turn of -0.5, it is challenging to control for newer players (beginner score 27/100).
How far does the Trespass fly?
Roughly 280 ft at recreational arm speed, 353 ft at intermediate, and up to 430 ft for advanced players. Estimated from its speed (12) and glide (5).
