
DGA Quake
The DGA Quake is a very overstable midrange (5/3/0/3) - best for advanced players.
Flight path
Estimated from the flight numbers (overhead view). Switch throw and power to see how the line changes.
Strengths
- +Low speed (5) - controllable at any arm speed
Weaknesses
- −Strong fade (3) - hooks left hard at the end (RHBH)
- −Overstable - resists turning, can be too much for low power
- −Demands power to turn over - not a first disc
DGA Quake data sheet
How we verify: flight numbers are cross-checked against the DGA listing on Infinite Discs and match. Distances, stability category, and beginner score are computed by Pine Tree Disc Golf from the flight numbers.
Quake plastics
9 plastics available. The dot shows how each run tends to fly vs the base numbers.

Atmos
true to the numbers

DGA D-Line
runs more understable

Granite
true to the numbers

Midnight Glow
true to the numbers

ProLine
true to the numbers

Signature ProLine Swirl
runs more overstable

SP Line
true to the numbers

Spark
true to the numbers

Tour Series Swirl
true to the numbers
Quake FAQ
Is the Quake overstable or understable?
The DGA Quake is rated very overstable (stability +3), with flight numbers 5/3/0/3 - turn 0, fade 3.
Is the Quake good for beginners?
Best for advanced players. With a speed of 5 and turn of 0, it is challenging to control for newer players (beginner score 40/100).
How far does the Quake fly?
Roughly 198 ft at recreational arm speed, 250 ft at intermediate, and up to 305 ft for advanced players. Estimated from its speed (5) and glide (3).
Which Quake plastic is the most stable?
Premium/durable runs like Signature ProLine Swirl tend to fly the most overstable, while baseline plastics start flippier and season in over time.
